1st World Poetry Call for “The Many Faces of Love Poems”.
World Poetry would like submissions for our interactive display at the Vancouver Public Library, Central Branch for display February 20-27th on level three in the Literature Section.
We will be celebrating our 8th annual Gala at the Alma Van Dusen and Peter McKaye rooms at the Vancouver Public Library, 350 West Georgia St, Vancouver BC on February 27th at 7 PM.
We will have World Poetry volunteers at the Create a Poem Table at the Vancouver Public Library throughout the week.
Please send a one page poem in English or one poem in English and another language.
Theme: The Many Faces of Love. There are many types of love that can be explored in this display.
The volume of information available online can be overwhelming and it’s increasing daily. So while there’s no lack of information in the virtual world, how easy is it to find just what you’re looking for? is online information reliable and how can you tell? is there a balance between content, context and analysis? does online information complement or compete with traditional sources like newspapers, magazine and books and should we be concerned if information is increasingly only available online? And, instead of stimulating and enlightening us, is information overload causing some people to logoff and tune out? Come and share your experiences and perspectives.
The popularity of online games has never been greater than today. For some, games mean community and a new way of learning and being in the world while others fear some people may be leaving the real world behind and losing themselves in the virtual worlds of online role-playing. Our speakers will address the psychological and sociological effects of online gaming and the pros and cons of interacting in a virtual world. Come and discuss whether virtual personalities are
healthy or unhealthy, if gaming encourages isolation and addiction or greater sociability and creativity, and the phenomena of online communities like FaceBook and MySpace.
The popularity of online games has never been greater than today. For some, games mean community and a new way of learning and being in the world while others fear some people may be leaving the real world behind and losing themselves in the virtual worlds of online role-playing. Our speakers will address the psychological and sociological effects of online gaming and the pros and cons of interacting in a virtual world. Come and discuss whether virtual personalities are
healthy or unhealthy, if gaming encourages isolation and addiction or greater sociability and creativity, and the phenomena of online communities like FaceBook and MySpace.
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